Machinima Loses a Pioneer: Peter Rasmussen
It is with a very heavy heart that I write this blog post. About 15 minutes ago, I received word that Peter Rasmussen, director of the award-winning, groundbreaking Machinima work, Stolen Life, has passed on.
I'm not entirely sure what to say or how to say it. Peter and I exchanged mails just a few weeks ago and I promised him that I would show up for his next Machinima meet-up in Second Life. Peter and I tried arranging a similar get-together a LONG time ago in Counterstrike. It wasn't the greatest of successes then but it was fun converting the game into a community space with someone half way around the world.
I'm sure there's more to say here, but I think I just need to sit with this a bit more.
I'm not entirely sure what to say or how to say it. Peter and I exchanged mails just a few weeks ago and I promised him that I would show up for his next Machinima meet-up in Second Life. Peter and I tried arranging a similar get-together a LONG time ago in Counterstrike. It wasn't the greatest of successes then but it was fun converting the game into a community space with someone half way around the world.
I'm sure there's more to say here, but I think I just need to sit with this a bit more.
Labels: Nanoflix, Peter Rasmussen, pioneer, Stolen Life




